Fallout: New Vegas director reveals that game balance is 'mostly vibes based', says he only used a weapons spreadsheet 'for maybe a couple of months' Imperfectly balanced, as all things should be. PC Gamer · May 3, 2024
Fallout: New Vegas director Josh Sawyer says his approach to RPG weapon balance is "mostly vibes-based": "the important thing is to see how things feel in practice" Josh Sawyer thinks the best way to test weapons before a game's launch is to "play around" with them GamesRadar · May 2, 2024
Fallout: New Vegas director says the RPG was criticized "for playing very similarly to Fallout 3," but his true inspiration was Fallout 1 "Fallout 1 was foundational for me" GamesRadar · Apr 25, 2024
Fallout: New Vegas director thought 2003 studio closure that took down the original Fallout 3 and Baldur's Gate 3 teams meant he'd never get to work on the RPG series again Josh Sawyer was project lead on Codename Van Buren GamesRadar · Apr 24, 2024
Josh Sawyer understands why some fans are annoyed by the treatment of New Vegas in Amazon's Fallout series, but he's not one of them: 'Whatever happens with it, I don’t care' The director of Fallout: New Vegas enjoys the series and isn't hung up on new creative directions. PC Gamer · Apr 23, 2024
Fallout New Vegas director doesn't "care" what the Fallout TV show does with the RPG's lore: "It was never mine" "Whatever happens with it, I don’t care" Total Film · Apr 23, 2024
Fallout: New Vegas RPG veteran Josh Sawyer says he "didn't recognize myself" during Pillars of Eternity 2 development: "I was this huge, awful a**hole" "It was that feeling of accelerating towards a brick wall" GamesRadar · Apr 23, 2024
Fallout TV show appears to canonize unofficial map that New Vegas director Josh Sawyer drew 20 years ago for his canceled Fallout TTRPG The map is hidden in an unassuming weather broadcast GamesRadar · Apr 21, 2024
For a moment, Fallout: New Vegas fans thought they'd found evidence of sequel plans, only to find Josh Sawyer's burrito order instead The 'FNV2' notebook isn't what you think it is GamesRadar · Apr 20, 2024
Fallout New Vegas director Josh Sawyer says its gruelling card game is actually 'not that hard' and you cowards need to 'try again' If you've never won a game of Caravan, shame on you. PC Gamer · Apr 18, 2024
As the Fallout TV Show sends fans to Bethesda games in droves, Fallout New Vegas director says give the RPG's much-maligned card game another go as it's "not that hard" Josh Sawyer wants more of us to play Caravan GamesRadar · Apr 18, 2024
'Devs are getting ground up as collateral damage': Fallout: New Vegas lead says burnout has replaced crunch as 'the primary hazard of the game industry' Burning up. PC Gamer · Apr 11, 2024
Fallout: New Vegas director and CRPG veteran Josh Sawyer says burnout has "replaced crunch as the primary hazard of the game industry" Burnout is "no joke" GamesRadar · Apr 11, 2024
'Games made by soulless machines': Tech sparks debate over AI stories in video games Is the future of artificial intelligence in video games playing out in a cyberpunk ramen bar? Tech companies would like you to think so, but game writers aren't so sure. WEKU · Mar 15, 2024
GamesRadar · Mar 6, 2024 CRPG veteran Josh Sawyer reveals how Pillars of Eternity got its name Pillars of Eternity director Josh Sawyer has explained how the inspiration behind the RPG's name was created
PC Gamer · Feb 29, 2024 Helldivers 2 looks a lot like Metal Gear Solid 5 sometimes, but devs and fans alike agree that's great: 'More games should directly copy stuff' From Big Boss to Bug Boss.
GamesRadar · Feb 28, 2024 As Helldivers 2 draws Metal Gear Solid 5 comparisons, Obsidian RPG master Josh Sawyer says "more games should just directly copy stuff that feels good" And he's right
TechRadar · Feb 27, 2024 Pentiment director says 120fps being disabled on Xbox is a bug, but it will be added in the next patch Pentiment director assures Xbox players that 120FPS will be enabled in the next patch after it was locked due to a bug.
GamesRadar · Feb 23, 2024 Fallout: New Vegas director reveals the RPG's most twisted Vault was inspired by the Haunting of Hill House's author Shirley Jackson's most controversial shortie is behind Vault 11
GamesRadar · Jan 30, 2024 Asked once again about Pillars of Eternity 3, Obsidian RPG veteran Josh Sawyer shares what Baldur's Gate 3 features he'd like to riff on Sawyer points to Baldur's Gate 3's movement as a standout feature
PC Gamer · Jan 8, 2024 Nearly 10 years after it came out, Obsidian's isometric RPG Pillars of Eternity gets a surprise update The new Pillars patch has some fans hoping that Pillars of Eternity 3 might be happening.
PC Gamer · Jan 8, 2024 Seasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailers "I can't stress enough how often I'd hear a retail rep declare a genre/style/look was dead with zero supporting data."
GamesRadar · Jan 7, 2024 Obsidian and BioWare veterans explain how retailers killed the isometric RPG: "Truly vibes-based forecasting" A chicken and egg situation
GamesRadar · Jan 6, 2024 Pillars of Eternity receives new patch 9 years post-release, and I'm guessing Baldur's Gate 3 and Avowed are responsible The CRPG receives some love ahead of Avowed 2024 release
GamesRadar · Dec 27, 2023 How a parchment of ideas evolved into the RPG work of art that is Pentiment Holiday Long Read | Edge magazine explores the making of Obsidian's uniquely eye-catching hit