Before Baldur's Gate 3, these games made D&D's Forgotten Realms a fixture on PlayStation Play Magazine exhumes the best PlayStation games that incorporated one iconic D&D setting over the years GamesRadar · Dec 25, 2023
CRPG vet suggests D&D 5E is one of Baldur’s Gate 3’s "biggest stumbling blocks" “The most fun things in the game aren't really 5E things or even D&D things, but Larian things" GamesRadar · Dec 14, 2023
Developers blast the celeb-laden Game Awards as 'an embarrassing indictment of a segment of the industry desperate for validation… with little respect for the devs' More than a few devs would like The Game Awards to be more about, well, the game awards. PC Gamer · Dec 8, 2023
Fallout: New Vegas director says he'll only answer one question about the RPG this season, and of course it's about the card minigame Caravan Josh Sawyer gives some tips on how to play your cards right GamesRadar · Nov 27, 2023
Small games can be good for AAA studios, and "directly contributed" to big RPGs like Avowed and The Outer Worlds 2, says Obsidian's Josh Sawyer Pentiment and Grounded were extremely valuable for Obsidian GamesRadar · Nov 24, 2023
After the code for a classic D&D RPG was lost, its lead designer has a message for obsessive fans: "Check this out - I have never had the Icewind Dale 2 source code" "It was literally never on my computer" GamesRadar · Nov 14, 2023
CRPG vet has a specially engraved watch to remind him his underrated game was good, actually One of Obsidian Entertainment's most overlooked games finally found long overdue success GamesRadar · Nov 9, 2023
Obsidian's RPG design expert reckons he knows why no one's maining Cleric in Baldur's Gate 3, and it's the same reason no one plays them in his games either Josh Sawyer has worked on or led design in games like Fallout: New Vegas, Icewind Dale, and Pillars of Eternity. PC Gamer · Aug 30, 2023
Nobody wants to play a Cleric in Baldur's Gate 3, and one veteran RPG dev says it's got nothing to do with D&D rules "In my experience this has nothing to do with the specifics of BG3 or 5E" GamesRadar · Aug 29, 2023
'A triumph': Brian Fargo, Mike Laidlaw, and other RPG architects weigh in on Baldur's Gate 3 Creative forces behind series like Fallout, Dragon Age, The Elder Scrolls, and Pillars of Eternity react to Baldur's Gate 3. PC Gamer · Aug 19, 2023
The best CRPGs to play after Baldur's Gate 3 Defeated the Absolute already? Here are some options for your next adventure. PC Gamer · Aug 17, 2023
Baldur's Gate 3 is the game of the moment – don't ruin that moment Opinion | Baldur's Gate 3 is too good to be reduced to an arbitrary moral bludgeon GamesRadar · Aug 9, 2023
Pentiment gets updated with more languages and a new map area Pentiment, the award-winning narrative RPG from Obsidian Entertainment, is getting updated with expanded language support and a new area. Windows Central · May 25, 2023
Josh Sawyer: 'The most compromised games I worked on were Pillars of Eternity 1 and 2' Though he's still proud of them, Pillars of Eternity's game director would have liked them to be different. PC Gamer · Apr 23, 2023
PC Gamer · Apr 21, 2023 RPG roundtable podcast: Josh Sawyer, Mike Laidlaw, Strix Beltran, Paweł Sasko, and Lis Moberly go deep on writing and playing RPGs Listen to our 80-minute discussion with five veteran RPG designers.
GamesRadar · Apr 17, 2023 Fallout: New Vegas studio was once developing an Aliens RPG, but Sega scrapped it for Alpha Protocol Obsidian developer Josh Sawyer shares what happened to the studio's Aliens RPG
Inverse · Mar 1, 2023 'Hi-Fi Rush' Reveals How Xbox Game Pass Can Save a Dying Breed of Games 'Hi-Fi Rush' and 'Pentiment' represent a dying breed of games. Xbox Game Pass could be the answer to saving them.
Inverse · Nov 11, 2022 Xbox Game Pass's next big indie draws a "bonkers" link between painters and game devs The gorgeous wood-block style art of Obsidian's 'Pentiment' required a lot of historical research, and it made the devs reflect on the role of art in society.
The Guardian - UK · Aug 24, 2022 Pentiment, the 16th-century murder mystery that looks like a playable tapestry Director Josh Sawyer explains why developer Obsidian decided to make a narrative adventure about a painter-detective