
Josh Sawyer, a CRPG veteran and the director of Pillars of Eternity, Fallout: New Vegas and more has spoken out about how Pillars of Eternity got its name, along with how its inspiration – adra – came to be.
Adra is a crystal-like material that grows out from the ground in the form of pillars around Pillars of Eternity's world of Eora. It doesn't just look pretty, though – it's also able to store and transfer souls, which is a rather important detail.