Former Dying Light lead says long-term game support "builds the community trust" and is also great for sales: "The game will give back" "The appetite grew, they wanted even more, so we kept going." GamesRadar · May 31
It's not just The Witcher and Cyberpunk devs – former Dying Light lead says not properly recording work makes sequels so much harder "A lot of the things just happened at the computer of a programmer or a designer" GamesRadar · May 30
Dying Light The Beast is "very strong proof" that slowing down and focusing on the core details works, former series lead says: "We learned that quality beats quantity" Techland took some hard lessons into the third game GamesRadar · May 25
Horror Special 2025 – Silent Hill f and Dying Light: The Beast lead our dive into the genre's future, past, and present With exclusive access to the biggest horror games on the horizon and deep features on the genre's rich history, we've got you covered for chills GamesRadar · Jul 30, 2025
I live and breathe survival horror, so here's my ultimate Dying Light beginner's guide if you're starting with The Beast Horror Special | Get ready for Dying Light: The Beast with this comprehensive crash course GamesRadar · Jul 25, 2025
"If I start playing Assassin's Creed Shadows, I know I will never finish it": Dying Light: The Beast director says his game is just the right size to let you get "every dollar" out of it "Finishing it basically at some point starts feeling like a chore" GamesRadar · Jul 23, 2025
Dying Light: The Beast is longer than Techland expected, with 20 to 30 hours of "additional stuff" on top of the 20-hour story The game "grew a lot" over its last few months of development GamesRadar · Jul 21, 2025
Dying Light: The Beast devs asked playtesters to score every single quest, and the last one is so "close to perfect" that its director is desperate for you to finish the game "It really pays to complete the game" GamesRadar · Jul 21, 2025
Dying Light: The Beast is not trying to be The Last of Us, it's just trying to be a good time: "We really don't need to be overtly philosophical" "We don't really need to be asking players about morality and all of that stuff GamesRadar · Jul 21, 2025
"We underestimated how much they loved him" — Dying Light franchise director talks Kyle Crane's return, gore fidelity, and experimenting with the game formula Dying Light: The Beast is scheduled to launch on August 22, so I spent four hours playing the game before sitting down to interview franchise director Tymon Smektala on the significance of Kyle Crane's return, zombie gore fidelity, and what makes this zombie franchise special. Windows Central · Jul 21, 2025
Dying Light: The Beast will "hint at the future of the series," which is why it's doing away with Dying Light 2's narrative choices The Beast will be "a canon entry" GamesRadar · Jul 1, 2025
Dying Light: The Beast director says great open-world games aren't about how big the map is, but about how good it feels to move around "If it's hand-crafted, if it feels real, the player's satisfaction of being in that world is much bigger" GamesRadar · Jun 28, 2025
Dying Light: The Beast director says no-one expected Dying Light 1 to be "such a kickass game," but admits "we made some missteps" on Dying Light 2 Techland wants to prove it's still got its parkour zombie mojo GamesRadar · Jun 25, 2025
10 years later, the original Dying Light is getting a chunky visual upgrade with audio improvements this week, but it's not a "complete overhaul or remaster" Dying Light boss Tymon Smektala says his "heart skipped a beat" when he realized people were expecting a "full remaster" from the Retouched Update GamesRadar · Jun 24, 2025
GamesRadar · Jun 24, 2025 Dying Light: The Beast director says he's "a little bit surprised" that more studios haven't followed Techland's "go anywhere" approach to open-world game design Techland has pioneered some ideas that few studios have tried to replicate
GamesRadar · Jun 21, 2025 "Our fans would kill us": Dying Light: The Beast director outlines Techland's "areas of perfection" that "we cannot mess up to any extent" Dying Light devs know what to focus on
GamesRadar · Jun 19, 2025 Dying Light: The Beast dev reveals the unlikely inspiration for Kyle Crane's new abilities – "I think of Pac-Man as a survival horror game" No, he doesn't eat the zombies... I hope.
PC Gamer · Jun 10, 2025 Dying Light: The Beast director explains how the team caved to popular demand, 'Let's give the players the guns if they want' Melee is better than guns, change my mind.
GamesRadar · Sep 28, 2024 Dying Light: The Beast dev says the smaller spinoff is a dream game that "remotivated us to work" on the Dying Light series Director Tymon Smektala talks about the DLC turned standalone title
GamesRadar · Aug 21, 2024 Dying Light is coming for Resident Evil's horror crown: "We want to be the ultimate zombie experience - you think zombie game, you say Dying Light" Techland's dreaming big
PC Gamer · Aug 20, 2024 Dying Light: The Beast is a revenge story for Kyle Crane: 'basically like the movie Old Boy's premise, but with zombies' Dying Light franchise director Tymon Smektala tells PC Gamer that Techland's new game is like a "double espresso, because it's short, but super powerful."
GamesRadar · Apr 8, 2023 Dying Light Enhanced Edition is currently free on Epic Games Store And you have until April 13 to grab it
GamesRadar · Mar 23, 2023 Dying Light 2 gets overhauled combat and transmog gear system this April Plus, a sneak peek at more DLC