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PC Gamer
PC Gamer
Elie Gould

Dying Light: The Beast director explains how the team caved to popular demand, 'Let's give the players the guns if they want'

One of the most defining elements of Dying Light 2 was its lack of guns. In a post-apocalyptic world where manufacturing had all but ground to a halt, it just made sense that humanity had to make do with what they could actually get, and what's easier to make a spikey stick or an AK-47? But it seems like Techland is going back on this bold decision.

"For Dying Light: The Beast, we decided, let's give the players the guns if they want," Tymon Smektala says in an interview with GamesRadar. "But also let's focus on the guns so they really feel on par with melee combat in terms of how physical they are, how brutal they are, but also balanced they are, so they don't feel too overpowered."

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