
Dying Light: The Beast isn't trying to be "the most ambitious series, narratively," which means it's less about matching the philosophical heights of The Last of Us and more about making sure its players have a good time.
Speaking to GamesRadar+, franchise director Tymon Smektala explained that for Techland, "it's much easier for us - and kind of more meaningful - to expand and grow on the gameplay side. I don't think we need to be the most ambitious series, narratively. I think what we need to do is we need to deliver kick ass characters that are facing tough challenges, where the plot line has its twists and turns, but we really don't need to be overtly philosophical."