Over the course of the three entries thus far, the Dying Light series has become a staple if you're a fan of outrunning hordes of zombies. That said, the road to last year's Dying Light: The Beast wasn't the smoothest, as studio Techland learned some hard lessons from the second installment.
"It's the details that make your game, because your franchise is not only about the great vision, the pillars, but the little things that create the unique feel of your game," Tymon Smektala, former franchise director at Techland, said during a Digital Dragons talk attended by GamesRadar+.