Larian boss Swen Vincke cruelly hints at a 2029 release for the studio's next game, only to yoink it away: 'It was just a joke' Why you gotta play us this way, Swen? PC Gamer · Oct 2, 2024
Baldur's Gate 3 studio wanted to make 2 RPGs at once, but its devs "got swallowed by the ambitions of the one we want to release first" Making 2 games at once is pretty much as hard as it sounds GamesRadar · Sep 22, 2024
Baldur's Gate 3 devs love the Ultima RPGs, and boss Swen Vincke says "never say never" on Larian reviving the series So you're saying there's a chance GamesRadar · Sep 18, 2024
PC Gamer magazine's new issue, featuring a special collectible lenticular cover, is on sale now: Planet Coaster 2 Plus: Civilization 7, Clair Obscur: Expedition 33, Spectre Divide, Black Desert Online, Baldur's Gate 3, Tactical Breach Wizards, and much more! PC Gamer · Sep 12, 2024
Just a few days in and people have already installed millions of mods for Baldur's Gate 3 "Modding is pretty big" PC Gamer · Sep 7, 2024
Baldur's Gate 3's official mod support prompts over "a million mods installed in less than 24 hours," from new races to fresh XP cheats Patch 7 opened up a whole new can of worms GamesRadar · Sep 7, 2024
At PAX West, perennial mad lad Swen Vincke once again said Baldur's Gate 3 was somehow going to be even bigger: 'In our heads, we were going to have so many more regions to make' Our families outside of Faerûn appreciate the downsizing. PC Gamer · Sep 5, 2024
Baldur's Gate 3 director was shocked that people dubbed the RPG a Divinity: Original Sin 2 "rip-off" before launch: "I got a call from my mother who said 'What have you done?'" Swen Vincke explains that it's only because the team used the same as engine as DOS2 GamesRadar · Sep 2, 2024
Larian looked to popular homebrew D&D rules for Baldur's Gate 3: 'We were like—okay, we're not crazy, some people do it, so maybe we can try it as well' "We literally went through forums looking for homebrew rules." PC Gamer · Sep 2, 2024
Larian Studios explain how the infamous bear scene changed perceptions toward Baldur's Gate 3: "We got banned on TikTok!" "We have to talk about the bear in the room" GamesRadar · Sep 1, 2024
Baldur's Gate 3 director turned his back on RTS for RPG at the start of his career - just before the strategy game boom that brought us StarCraft, Homeworld, and Age of Empires Swen Vincke thought "RTS was not something people were going to be interested in" GamesRadar · Aug 19, 2024
Baldur's Gate 3 boss says he was a World of Warcraft fiend, wonders if his son has a "big game addiction" because his parents were hooked on the MMO "through the entire pregnancy" A rare hereditary condition GamesRadar · Aug 17, 2024
Divinity: Original Sin is still the "highlight" of Baldur's Gate 3 director's career because it let Larian Studios "start doing the things we really want" Swen Vincke reveals his favorite child GamesRadar · Aug 17, 2024
Baldur's Gate 3 director was somehow "afraid the game was going to be too short," but like Elden Ring's Hidetaka Miyazaki is "very bad at judging the length of our games" "You'd be surprised to know we actually had many more regions we planned" GamesRadar · Aug 16, 2024
GamesRadar · Aug 16, 2024 As Veilguard hype builds, Larian boss says "I was in love with Morrigan in Dragon Age" and suddenly I understand why Baldur's Gate 3 is filled with bad girls Lae'zel and Shadowheart suddenly make so much more sense
PC Gamer · Aug 16, 2024 Swen Vincke was worried that the 100-hour Baldur's Gate 3 would be too short, which is why Larian made a ton of extra areas they wound up cutting: 'I've notoriously always been bad at judging the length of our games' There was once intended to be a second, older Moonrise Tower in Baldur's Gate 3 that you'd also explore, but "the game was getting too big, and so we had to cut that out."
GamesRadar · Aug 16, 2024 Baldur's Gate 3's iconic Moonrise Towers was almost twice its final size, but director Swen Vincke says "the game was getting too big so we had to cut that" Moonrise Towers was once very literally two towers
PC Gamer · Aug 15, 2024 The lead writer of Baldur's Gate 3's Dark Urge was extremely squeamish at first, which shows you can do just about anything if you set your mind to it "It desensitised me to everything."
PC Gamer · Aug 13, 2024 Somehow, Baldur's Gate 3 isn't done winning yet: It's just claimed the most prestigious award for science fiction and fantasy writing Yup, Baldur's Gate 3 won a Hugo Award. That has to be the last one, right?
PC Gamer · Aug 6, 2024 Larian releases Baldur's Gate 3 anniversary video celebrating the fans, and boss Swen Vincke says you ain't seen nothing yet: 'We're gonna take all of that energy and convert it into something new, something shiny, something big' He's not wearing armour though, so what the hell.
GamesRadar · Aug 6, 2024 Baldur's Gate 3 director promises "something shiny, something big" for Larian's next RPG: "It's going to take a little bit of time, but ... I think you're going to like it" "Here's to the next one"
PC Gamer · Aug 5, 2024 How Larian created Baldur's Gate 3's most audacious and musical dungeon The making of the House of Hope.
Player One · Aug 5, 2024 Baldur's Gate 4: Larian Studios Talks About Scrapped Project That was Partially Playable Larian Studios CEO Swen Vincke talked about the team's work on the scrapped Baldur's Gate 4, which was partially playable at one point.
GamesRadar · Aug 4, 2024 Divinity: Original Sin's story was done in "three days or something," but the Baldur's Gate 3 team now "spend years discussing story and trying to develop characters" Larian Studios is now several times larger than it was during its Kickstarter era
PC Gamer · Aug 3, 2024 Larian's not holding back for its next two RPGs: 'The machine was meant to make large games' Whatever they end up being, expect them to be big.