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GamesRadar
Technology
Ali Jones

Baldur's Gate 3 director turned his back on RTS for RPG at the start of his career - just before the strategy game boom that brought us StarCraft, Homeworld, and Age of Empires

Baldur's Gate 3 mind flayer with pale purple skin and facial tentacles stares ahead with glowing yellow eyes.

Baldur's Gate 3 director Swen Vincke says that he "stupidly" turned his back on the real-time strategy genre in the late 1990s, just before it exploded in popularity.

Speaking to BAFTA, Vincke is asked which games drove his desire to make games himself. One of those is the Ultima series, which should come as no surprise to anyone who's ever heard Vincke talk about his favorite games - the Ultima series is a foundational pillar of modern RPG design, and Vincke has long espoused his fondness for it.

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