Years before Baldur's Gate 3 blew everyone away, Larian's CEO nearly quit the industry over publisher pressure on the Divinity series Swen Vincke thankfully didn't quit, he only left publishers behind GamesRadar · Aug 3, 2024
Larian boss says the Baldur's Gate 3 approach would "scare" shareholders and publishers: "You will try to box it, you will try to control it, which is the exact opposite of what we want" "If you see it, it'll scare you, as a shareholder, as a publisher" GamesRadar · Aug 2, 2024
Baldur's Gate 3 dev shares Larian boss Swen Vincke's response to the RPG's explosive launch: 'You know what this means? It means we get to do it again' "We were looking at the Steam numbers, seeing the numbers going up and up and up" GamesRadar · Aug 2, 2024
The scrapped Baldur's Gate 3 add-on was playable when Larian canned it, and director Swen Vincke has some salt for the wound: "It's something you all would have liked" Larian was done with D&D GamesRadar · Aug 2, 2024
Larian nearly made Baldur's Gate 4, it was partially playable and 'something that you all would have liked', but the studio didn't want to spend another 3 years on it "We should be looking at how we can do stuff that we get excited about." PC Gamer · Aug 2, 2024
'I call it chaos at scale': For the first anniversary of Baldur's Gate 3, we spoke exclusively to Swen Vincke about the past, present and future of Larian Studios From failure, to reinvention, to Baldur's Gate and beyond. PC Gamer · Aug 2, 2024
Baldur's Gate 3 lead says "forward momentum will make another" game as good as the world-beating RPG as Larian does "much forward thinking" about what's next "It's such a good game" GamesRadar · Jul 30, 2024
'We can't stay here': Larian CEO opens up about relocating Russian developers otherwise, 'all of my team was going to go to war' "I had already thought about what we were going to do." PC Gamer · Jul 15, 2024
Baldur's Gate 3 director Swen Vincke says that all the awards actually started to obstruct development: 'It is surprisingly draining on the soul' A good problem to have. PC Gamer · Jul 15, 2024
Baldur's Gate 3 won so many awards that it started to "affect development", forcing Larian to send "rotating teams" of devs to ceremonies Swen Vincke is suffering from success GamesRadar · Jul 14, 2024
Baldur's Gate 3 CEO says Larian was "fighting with embassies" to relocate developers after closing its Russian studio in the wake of the invasion of Ukraine "The decision was instant: We can't stay here" GamesRadar · Jul 14, 2024
Larian CEO Swen Vincke says there were only two other RPG series he was interested in working on if he couldn't get Baldur's Gate: Fallout and Ultima Vincke "felt like there was a glass ceiling" holding Larian back, and he wanted a big title to break through it. PC Gamer · Jul 12, 2024
Baldur's Gate 3 dev nearly lost its chance at the D&D license because its previous RPG meant its pitch to Wizards of the Coast was "really s***" "We didn't have the brainpower" GamesRadar · Jul 12, 2024
Baldur's Gate 3 studio CEO says that if he couldn't make a D&D game, Fallout and Ultima were the only other RPG licenses he would have considered instead : "There was not a lot to choose from" "I felt like there was a glass ceiling that we wouldn't be able to break through unless we had triple-A production values" GamesRadar · Jul 11, 2024
PC Gamer · Jul 9, 2024 The Baldur's Gate 3 council of sages (or Larian Studios, if you want to be boring) meets on holy ground to discuss 'lift off' for its next big game The room where it happened.
GamesRadar · Jul 8, 2024 Baldur's Gate 3 leads gather at the same place they considered how to finish the RPG 2 years ago to discuss "lift-off" for what's next: "Spirits are high" Larian previously confirmed two new games were in the works
GamesRadar · Jun 27, 2024 Baldur's Gate 3 devs made the RPG "too horny" right before release because last-minute playtesters were "probably just very bad at seducing people" Who's complaining?
PC Gamer · Jun 23, 2024 Larian gave Baldur's Gate 3 its acclaimed reactivity by approaching it as 'weird Dungeon Masters' "We don't know who you want to kill, but you will want to kill someone."
GamesRadar · Jun 19, 2024 Larian CEO says Baldur's Gate 3's full-on mod support will mark the moment the studio passes the reigns to the RPG's community: "Now it's yours fully" Work on the modding isn't yet finished, though
TechRadar · Jun 18, 2024 Baldur's Gate 3's mod support patch will likely be the final major update It seems Baldur's Gate 3 mod support will be the final major update as Larian Studios looks to move on to other projects.
PC Gamer · Jun 18, 2024 'Work with the players ... otherwise you shouldn't be doing it': Heads at Baldur's Gate 3 developer Larian Studios say you ought to 'really mean it' going into early access "You've sold someone a game, they paid for the game, so you do need to maintain it."
PC Gamer · Jun 17, 2024 To create its cast of Baldur's Gate 3 companions, Larian came up with 'hundreds and hundreds' of character concepts: 'It was a huge, huge list' Character classes were the last details finalized in the Baldur's Gate 3 party's long iteration process.
PC Gamer · Jun 17, 2024 Karlach's infernal engine was a late addition to her character in Baldur's Gate 3: 'One of the last things that fell into place was the heart' The telling-tale heart.
GamesRadar · Jun 15, 2024 Shadowheart from Baldur's Gate 3 was originally "more sassy" and had to be "heavily dialed down" after one of the devs said "I really don't like" the character Shadowheart was lot meaner at some point in Early Access
GamesRadar · Jun 7, 2024 Baldur's Gate 3 player loses Honor Mode save deep into Act 3, only to be rescued after Larian reconstructs a "custom save file" for them Support teams to the rescue