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PC Gamer
PC Gamer
Fraser Brown

'I call it chaos at scale': For the first anniversary of Baldur's Gate 3, we spoke exclusively to Swen Vincke about the past, present and future of Larian Studios

Baldur's Gate 3's trio of villains.

It's early July, almost a year since Larian launched Baldur's Gate 3—a year in which the studio has collected a vast number of awards and accolades for its monumental RPG—and the team has swapped the Forgotten Realms for the swelteringly hot Spanish city of Barcelona. Larian is here to discuss its next game behind closed doors. A couple of days ago, on July 8, it held a summit to talk about kicking off a new RPG. "Lift off," as CEO Swen Vincke puts it. 

Our Baldur's Gate 3 review
(Image credit: Larian)

With its 97% score, Baldur's Gate 3 became the highest-scoring game in PC Gamer UK's 30-year history. At the time, we called it "an unrivalled RPG that will swallow your life whole". And for an entire year, it has. 

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