
After Larian metaphorically, and quite possibly literally, wiped up the champagne and vacuumed the confetti after celebrating Baldur's Gate 3's long-awaited full release, studio boss Swen Vincke joined writing director Adam Smith around a monitor to watch the RPG's Steam numbers rocket into the stratosphere. Vincke's response to the game's surprising success was simple: "We get to do it again."
This fun little anecdote comes from a new PC Gamer interview with Vincke and Smith, who discussed Baldur's Gate 3's development and release for the game's one-year anniversary.