As Bungie closes the book on Destiny, we weigh the legacy of the best, worst, and most brilliantly boring FPS of its era Remembering the iconic FPS that redefined what a shared-world could truly offer GamesRadar · Jun 28
Returning to Enslaved: Odyssey to the West, the Uncharted rival that put Ninja Theory on the map The Saturday Read | How born storytellers expertly updated a literary classic GamesRadar · Jun 27
8 years on, Hollow Knight is still an extraordinary achievement – but can Silksong live up to the hype? 8 years on, Hollow Knight is still an extraordinary achievement – but can Silksong live up to the hype? GamesRadar · Aug 30, 2025
Death Stranding 2 hands-on: An emphasis on combat and vehicles feels like an evolution of Metal Gear Solid 5, while continuing to push the first game's in-depth hiking physicality Hands-on | Exploring Hideo Kojima's new perspective as he prepares delivery of Death Stranding 2: On the Beach GamesRadar · Jun 6, 2025
Legendary Metal Gear Solid artist Yoji Shinkawa pens exclusive Death Stranding 2 art for the latest issue of Edge Magazine Bespoke artwork kicks off Edge's Death Stranding 2 coverage GamesRadar · May 15, 2025
Vampire Survivors kicked off a game development gold rush, but has a legitimately new genre emerged between the cash-ins? "The first thing I noticed was the literal ripoffs": Luca Galante reflects on Vampire Survivors' landmark launch, and developers talk the birth of a new genre GamesRadar · Apr 20, 2025
Edge 410 goes hands-on with Cronos: The New Dawn, the new survival horror from Silent Hill 2 studio Bloober Team Cover reveal | Hands-on with Cronos: The New Dawn, Bloober Team's not-so-silent survival horror GamesRadar · Apr 17, 2025
The Making of Baldur's Gate 3: "We really wanted to make it so that even if you don't know D&D or Baldur's Gate, you would still have exciting choices as a player" Feature | Edge Magazine: Larian fought with cinematics, embassies and the expectations of BioWare fans to make the RPG of the decade GamesRadar · Jan 2, 2025
The Making of Final Fantasy 7 Rebirth: "I thought: if we just reproduce the original game with no changes, it will feel nostalgic, but not exciting" Feature | Edge Magazine: Remaking an iconic game was daunting enough – then the developers faced the difficult second entry. GamesRadar · Jan 1, 2025
As the Final Fantasy 7 Remake saga nears its end, OG FF7 director says he's glad "we didn't mess it up" They're going all in on the upcoming third installment GamesRadar · Nov 29, 2024
Baldur's Gate 3 studio CEO says that if he couldn't make a D&D game, Fallout and Ultima were the only other RPG licenses he would have considered instead : "There was not a lot to choose from" "I felt like there was a glass ceiling that we wouldn't be able to break through unless we had triple-A production values" GamesRadar · Jul 11, 2024
Bungie heard the feedback on your favorite activities, so Destiny 2 will be "building on the Coils and the Onslaughts" going forward Loot-heavy, fan-favorite activities have been folded into Bungie's plans GamesRadar · Jun 30, 2024
As it teases Destiny 2 Year 11 with the codename Frontiers, Bungie talks what's next for its MMO: "We want to get back to expanding our worlds and world-building" In what sounds like a big way, Bungie returns to "expanding the universe of Destiny in general" GamesRadar · Jun 29, 2024
Destiny 2 is getting a new Exotic mission in a few months, and Bungie says "it is one of the biggest we've ever built" Act 3 of Episode One: Echoes is bringing a big surprise GamesRadar · Jun 28, 2024
GamesRadar · Jun 28, 2024 Episodes, the Dreadnaught, and Year 11: Bungie won't let Destiny 2 slow down after The Final Shape, even if it has to break the universe Edge 399 takes us inside the making of Destiny 2: The Final Shape and into the future of Bungie's MMO
GamesRadar · Apr 21, 2024 Inside Bridge Command, a life-sized starship ready to propel you into space Interview | Edge magazine boldly goes on a tour of the USC Havock
GamesRadar · Apr 20, 2024 Inside Citizen Sleeper 2: Starward Vector, the indie RPG sequel with Mass Effect in its sights Interview | Edge magazine takes a giant leap into the shifting landscape of the Starward Belt
GamesRadar · Apr 14, 2024 How this open-world puzzle game classic helped us come to terms with human extinction by tapping into our thirst for storytelling Opinion | Join Edge magazine as it takes a retrospective deep dive into high-brow puzzler The Talos Principle
GamesRadar · Apr 13, 2024 How action led the way in Final Fantasy 16's bid to reinvent the long-running RPG series Interview | Edge magazine explores the making of FF16 with the devs who brought it to life
GamesRadar · Apr 8, 2024 25 years ago, Dreamcast's strangest life sim stared into our souls – and then into the future Opinion | Edge magazine remembers Seaman, a weird and wonderful simulation game from last century
GamesRadar · Apr 7, 2024 How a team of Dutch escape artists is charting its future by tackling the mayhem in its past Interview | Edge magazine goes behind the scenes with Total Mayhem Games
GamesRadar · Apr 6, 2024 How one developer tapped the Internet's past to tell a timeless story of human connection Interview | Edge magazine explores the making of Videoverse
GamesRadar · Dec 2, 2023 From Call of Cthulhu to Dredge to Bloodborne, why does Lovecraft's influence on games continue to grow? Interview | Edge magazine explores the video game influence of HP Lovecraft and the Cthulhu mythos
GamesRadar · Jul 17, 2023 Star Wars Outlaws lead reveals the size of every planet Outlaws will be "manageable" for players and devs alike