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GamesRadar
GamesRadar
Technology
Austin Wood

Episodes, the Dreadnaught, and Year 11: Bungie won't let Destiny 2 slow down after The Final Shape, even if it has to break the universe

Destiny 2 The Final Shape.

The Final Shape, the massive expansion capping off Destiny and now Destiny 2's decade-long Light And Darkness saga, which has defined virtually the entire realm of this science-fantasy space opera cleverly disguised as an MMO shooter, couldn't be rushed. Bungie is glad it delayed it. The additional time – and the extra polish that enabled – was essential as the developer fought to live up to the likes of Destiny's renowned Taken King and Destiny 2's equally regal Witch Queen. According to expansion lead Catarina Macedo, it was about putting The Final Shape on the same high shelf as "those really good expansions."

Destiny 2 players have spent years watching, romanticizing and slowly approaching the horizon. It's long been felt that the big thing always existed just ahead of the current game, with each expansion bringing players a little closer to it. As its title implies, then, teases and broad strokes and setup wouldn't be enough for The Final Shape. It's time to stop asking questions and start answering them. We've reached the horizon. The Final Shape needed to be epic, climactic, specific. Worthy. It needed to play some big cards – and, based on what we've seen, it has done so.

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