Marvel Rivals made Blizzard ask 'what if we could just drop 30 new heroes into Overwatch?' and inspired its biggest update ever The competing hero shooter "definitely had an impact" on Blizzard. PC Gamer · Mar 14
"What if we could just drop 30 new heroes into Overwatch?": Marvel Rivals "definitely had an impact" on Blizzard, says Overwatch boss, and a big factor was the response to new heroes "What would player reaction to that be?" GamesRadar · Mar 13
Ex-Blizzard exec commands others to stop taking devs for granted as EA, Ubisoft, and too many more drown the industry in layoffs: "The thing that made the game special in the first place is the people who built it" "Treasure that team, nurture that team" GamesRadar · Mar 13
'It was supposed to be the greatest time ever': Jeff Kaplan only got 6 weeks to come up with and pitch Overwatch: 'We were probably the most demoralised we'd ever been' Overwatch beat out an intergalactic RPG and a StarCraft MMO. PC Gamer · Mar 13
‘We’re done here’: Former Overwatch director Jeff Kaplan explains sudden departure from Blizzard The iconic developer behind Overwatch and World of Warcraft went in-depth on his abrupt exit from Blizzard in 2021. Dot Esports · Mar 13
Diablo 4's endgame is about to look a lot more like Diablo 2's with low-level loot that can become legendary "We feel like the game just feels a lot more hollow now where you just don't really see anything except orange beams" GamesRadar · Mar 13
Blizzard vet Rob Pardo closed this year's GDC keynote by urging executives to cool it with the layoffs: 'The game team is more valuable than the game itself' Somebody does have to make the next one, after all. PC Gamer · Mar 12
Ex-Overwatch director says Blizzard threatened to lay off 1,000 devs if the game didn't make enough money, and blame him for it — "the biggest 'F*** you' moment I had in my career" Years after his departure from Blizzard, former Overwatch director Jeff Kaplan has revealed why he left the studio, citing layoff threats over revenue. Windows Central · Mar 12
WoW's questing system was inspired by a playtest that didn't work out as planned, because the testers didn't play MMOs and had no idea what they were supposed to do: 'I ran out of quests right away!' "And we're like, wait a second, you just expect to have quests keep going?" PC Gamer · Mar 12
Playing World of Warcraft with a controller might become my preferred playstyle thanks to this excellent gamepad-friendly addon that's letting me enjoy Azeroth from my couch Please, try to contain your contempt. PC Gamer · Mar 12
Jeff Kaplan calls Overwatch 2 "one of my biggest mistakes," names devs who "didn't like PvP" and executive pressure as reasons for troubled development He learned the hard way about putting a timeline in front of a higher-up GamesRadar · Mar 12
Blizzard's canceled World of Warcraft follow-up was a "1 server, 1 world" MMO with GTA and Animal Crossing influences, ex dev says, but it was so big it "could never ship" Project Titan was a "gargantuan, huge undertaking" that eventually paved the way for Overwatch GamesRadar · Mar 12
Ever complained about Overwatch matchmaking? There's a chance Jeff Kaplan checked your account and all he has to say is: 'There's gotta be winners and there's gotta be losers' In short: git gud. PC Gamer · Mar 12
A terrible quest in vanilla WoW 'holds a really special place in my heart', says Jeff Kaplan, but was also 'the hubris of a junior game designer who thinks he's clever but is actually a dipsh*t' "I'm just sh*tting up their inventory with all these pages." PC Gamer · Mar 12
PC Gamer · Mar 12 One of Jeff Kaplan's 'regrets about Overwatch' was making it so team-orientated: 'I would downplay the team factor and try to put more focus on individual contribution' The worst part of multiplayer games are all the other players.
PC Gamer · Mar 12 WoW's Horde/Alliance split was 'really controversial', says Jeff Kaplan, to the point where it was only locked in 9-12 months before the game's launch "He liked the fact you were instantly on a team."
Destructoid · Mar 12 How to get the free Skill Point in Diablo 4 Season 12 Mangled Message A good way to start.
GamesRadar · Mar 12 "It felt surreal": Overwatch co-creator allegedly left Blizzard after a former exec said he'd be responsible for 1,000 layoffs if the shooter didn't hit financial targets Jeff Kaplan remembers "that was the biggest f**k you moment I had in my career"
Dot Esports · Mar 12 The Legend of California by Overwatch director Jeff Kaplan aims to redefine survival crafting into art Not just another Rust clone.
PC Gamer · Mar 12 Overwatch co-creator Jeff Kaplan on his exit from Activision Blizzard: 'It was the biggest f**k you moment I've had in my career' Overwatch League was instrumental in sending Overwatch off the rails.
GamesRadar · Mar 11 Overwatch's Nier Automata collab is here, but with no voice lines and a price higher than the action RPG it's based on, players aren't happy: "Hello Kitty got more than these folks" It seems popular regardless, however
GamesRadar · Mar 10 "It's going to be really f***ing hard": Diablo 4 is getting 8 new difficulty tiers in Lord of Hatred because Blizzard wants OP builds to actually have to try "Is the game actually asking you to have numbers that need to be that high to begin with?"
PC Gamer · Mar 10 Blizzard nerfed this WoW item, but players found an even better loophole that allowed them to travel across the planet every 2 minutes A magical, misbehaving key indeed.
PC Gamer · Mar 9 Blizzard wants Diablo 4's outrageous damage numbers to mean something again in Lord of Hatred, so it's letting you crank the difficulty up to near-impossible levels: 'It's going to be really f*cking hard' Finally, something to use those big numbers on.
PC Gamer · Mar 7 WoW's recent revamp of Silvermoon for Midnight is so good, I'm starting to wonder if the MMO's model of a 'new exciting continent every 2-3 years' was ever the right way Home is where the hearthstone is.