PUBG boss was "sad" to see Concord and Highguard get shut down, but hopes to learn from their mistakes Taeseok Jang finds the silver lining in these situations GamesRadar · Apr 9
In the killer world of online gaming, there are no hits any more – just survivors The fates of two ostensibly similar online games released this year, Marathon and Highguard, prove that success is becoming close to unattainable The Guardian - UK · Mar 19
Former Highguard dev who called out grave-dancing over the reveal trailer says the discourse 'had some very dark corners that may have accelerated the timeline of our failure,' but adds, 'it wasn't the primary cause' Highguard closes for good tomorrow, less than two months after it launched. PC Gamer · Mar 11
Highguard lead says "everyone has their thoughts on why the game failed" and "many are way off," as director admits "when you're out of time and money – you have to release a game with the runway you have" "... and hope players will stick with you post-launch" GamesRadar · Mar 5
Highguard gets a new playable character, skill trees and more ahead of next week's closure Wildlight's skeleton crew is pumping out material while it still can. PC Gamer · Mar 5
Highguard director shares stats and thoughts on the game's failure, denies conspiracy theories about where it all went wrong: 'Nobody will know the true story of the studio or game' Highguard did better than it might appear, but still nowhere near well enough to be sustainable. PC Gamer · Mar 4
Games like Highguard are just "gambling by investors" who "know ahead of time a flop is likely," says indie legend: "Sucks for the developers who get caught in the churn" The FPS is now being shut down permanently GamesRadar · Mar 4
Highguard boasted numbers "similar to what we saw at launch with Apex," says the doomed shooter's lead – but they didn't hold to create "enough revenue to keep anyone employed" "On average, a player logged into Highguard and played for 91 minutes" GamesRadar · Mar 4
RIP Highguard: In a better world, an FPS is allowed to be unpopular Highguard was not a dead game, it's being murdered. PC Gamer · Mar 3
Highguard is over, game will officially shut down on March 12 The raid hero shooter lasted a little over a month before announcing the end was nigh. Dot Esports · Mar 3
Highguard is closing next week: 'Despite the passion and hard work of our team, we have not been able to build a sustainable player base to support the game long term' With player numbers continuing to sag, this end was all but inevitable. PC Gamer · Mar 3
Highguard will "permanently shut down" next week after "one final game update," dev confirms: "We have not been able to build a sustainable player base" "Servers will remain online until March 12th" GamesRadar · Mar 3
Highguard to receive one final update before shutting down permanently next week The game will have only lasted a little over a month. Destructoid · Mar 3
Ex Highguard developers blame "hubris" for the game's failure in new report, with studio leaders convinced they had another Apex Legends on their hands Only about 20 developers are left at Wildlight, reportedly GamesRadar · Feb 27
PC Gamer · Feb 26 Highguard developers were surprised by layoff notices, new report says: They thought they'd have at least a few months to work on it but when Tencent ended funding, there was nothing left Some of Highguard's woes are the result of bad luck, but it sure sounds like a lot of the damage was self-inflicted.
TechRadar · Feb 20 Wildlight Entertainment announces Highguard update that will add a new Base and Raid Tool despite recent website troubles Despite recent website troubles, Wildlight Entertainment has confirmed that Highguard is still alive with the announcement of a new content update.
PC Gamer · Feb 19 Highguard website woes are just an administrative thing, developer says, and the studio is in no rush to fix it because 'reputational damage' is already done The Highguard website has been unavailable for almost a week.
Dot Esports · Feb 19 Highguard unveils new content after website outage and funding report spark uncertainty Wildlight is keeping its raid shooter alive.
Creative Bloq · Feb 14 Are hostile gamers to blame for Highguard's failure? A dev reveals the view from the inside of a failed a game launch.
GamesRadar · Feb 13 Highguard was "doomed" on its own merits, says indie games veteran, and "now you have a developer still unable to believe they made a bad game" "All it took was one trailer for an average gamer to understand this was doomed to fail"
GamesRadar · Feb 12 "There's no way this will flop": Laid-off Highguard dev says internal sentiment was sky-high, "but then the trailer came out, and it was all downhill from there" "Soon, if this pattern continues, all that will be left are corporations, at least in the multiplayer space"
Windows Central · Feb 12 As Highguard studio Wildlight faces mass layoffs, dev reacts, decries "gamer culture" and says "innovation is on life support" — "We were turned into a joke from minute one" A former Highguard developer has reacted to the game's downfall amid mass layoffs at studio Wildlight Entertainment, decrying "gamer culture."
PC Gamer · Feb 12 Laid-off Highguard developer cuts loose on the reaction to the infamous Game Awards reveal trailer: 'We were turned into a joke from minute one' Former lead technical artist Josh Sobel says false assumptions and ragebait were major contributors to Highguard's failure to connect with players.
PC Gamer · Feb 12 Geoff Keighley shouldn't be blamed for Highguard's failure, Larian publishing boss says: 'There are genuine villains in this industry but I just don't see them here' Highguard developer Wildlight Entertainment laid off most of its staff yesterday, just 16 days after the game's launch.
GamesRadar · Feb 12 Baldur's Gate 3 publishing director says no, Geoff Keighley isn't to blame for Highguard and its mass layoffs – and folks who think so have "little understanding" of the industry The situation is "a sad reminder" of its economic instability