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GamesRadar
GamesRadar
Technology
Anna Koselke

Highguard lead says "everyone has their thoughts on why the game failed" and "many are way off," as director admits "when you're out of time and money – you have to release a game with the runway you have"

Highguard character in leather armor holding a rifle.

In the wake of its shooter's negative reception, Highguard developer Wildlight Entertainment has suffered mass layoffs and announced the game would be permanently shutting down – a decision that has come as a result of various factors.

Design director Jason McCord dives into the Highguard shutdown in a new LinkedIn post – one that's come after director and studio head Chad Grenier's own thread, in which he said there wasn't "enough revenue to keep anyone employed" in the end.

"The post that no developer ever wants to make," writes McCord, announcing the game's end date next week. "We are shutting down our game on March 12th, after only seven weeks."

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