
Creative director Adrian Chmielarz of The Astronauts, behind RPG shooter Witchfire and first-person adventure The Vanishing of Ethan Carter, argues Wildlight Studios' Highguard was "bad" and stood "no chance" in a hyper-competitive market.
In a response to a post from laid-off Highguard tech artist Josh Sobel, in which Sobel claimed that internal Highguard sentiments pre-launch were that "there's no way this will flop," Chmielarz examines the "mystery" of "games that hundreds of people work on for years, and nobody can see that they are just bad".