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GamesRadar
GamesRadar
Technology
Anna Koselke

Highguard boasted numbers "similar to what we saw at launch with Apex," says the doomed shooter's lead – but they didn't hold to create "enough revenue to keep anyone employed"

Highguard.

As Highguard studio Wildlight Entertainment suffers a permanent shutdown and mass layoffs in the wake of the game's negative reception, director and studio head Chad Grenier explains a bit of what developers saw of the shooter's performance behind the scenes.

Speaking in response to Wildlight's announcement that the team has "made the decision to permanently shut down Highguard on March 12," Grenier, who also worked as director on 2019 battle royale hero shooter Apex Legends, writes, "With today's sad news for the game and studio, I thought I would share some interesting information about Highguard in the thread below."

Following his post is some seriously interesting insight.

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