Brütal Legend is available free in honor of Tim Curry "The Tainted Coil shall rule forever!" PC Gamer · Aug 27
Double Fine Productions regained freedom from Xbox, but not without a sacrifice that reminds us that this industry has become a cruel and tiring place In the wake of Xbox's controversial restructuring, Double Fine Productions managed to avoid potential closure and become independent again, but not without laying off 23 staff members to secure its future. Windows Central · Jul 29
'Only the survival of our studio would make us consider such a painful action': Tim Schafer announces Double Fine layoffs just 3 weeks after Xbox cut it loose A total of 23 people have been put out of work. PC Gamer · Jul 28
After escaping Xbox, Double Fine lays off 23 people as Tim Schafer says "only the survival of our studio would ever make us consider such a painful action" "The people we are losing were all important" GamesRadar · Jul 28
Double Fine Responds With Humor Amid Microsoft's New Xbox Strategy Double Fine Productions may face closure or a spin-off as Microsoft reassesses Xbox studios, raising concerns about creative independence. Player One · Jun 17
Double Fine, Ninja Theory, and other Xbox studios could close Microsoft's "Xbox reset" is starting to sound more like a bulldozing. PC Gamer · Jun 15
"The physical world gave us possibilities we didn't have before": How Grim Fandango's 3D environments revolutionized PC gaming in 1998 Interview | Grim Fandango creator Tim Schafer on the unforgettable action-adventure, both the original and remaster GamesRadar · Dec 26, 2025
Xbox boss Phil Spencer says 'nurturing and protecting creative teams that want to go take risks' is the priority, admits 'we don't always succeed at that' The Microsoft Gaming CEO spoke about his priorities at a media industry event, but contradictions haunt the company's grand strategy. PC Gamer · Oct 24, 2025
“As soon as he hit the stage, everything changed.” Farewell to Ozzy Osbourne: Metal's first - and greatest - icon How heavy metal's original madman became a global icon Metal Hammer · Sep 24, 2025
This physics platformer about a wiggly worm that travels into space has even got Tim Schafer excited: 'It looks super cute and fun' Wirm squirms onto Steam soon. PC Gamer · Sep 13, 2025
Keeper is quintessential Double Fine, a strange creative concept with a truly wondrous execution: "We wanted to make something that we could probably never have gotten signed and published" Gamescom 2025 | Keeper is quickly becoming one of my most anticipated games of the year, even with Double Fine hesitant to show too much off in advance GamesRadar · Aug 25, 2025
'I'm working on other stuff': Double Fine chief Tim Schafer squashes hopes for Psychonauts 3 any time soon Schafer doubled down on Double Fine's pause on sequels for now. PC Gamer · Aug 24, 2025
Xbox's Double Fine is working on "multiple games" in addition to Keeper, says studio head Tim Schafer — but none of them are Brutal Legend 2 During Gamescom 2025, Double Fine's Tim Schafer confirmed that the studio is working on multiple games in addition to the upcoming Keeper. Windows Central · Aug 21, 2025
Google DeepMind's new AI is nearly here, finally giving us an interactive world that runs at 720p, 24fps, and only remembers what you did for 1 minute Impressive, I guess, but also, why? PC Gamer · Aug 6, 2025
PC Gamer · Jul 24, 2025 Videogame music wouldn't be where it is without people like Ozzy Osbourne The Prince of Darkness's influence is everywhere in videogame soundtracks.
PC Gamer · May 25, 2025 Double Fine dev embarks on a quest to discover Full Throttle's true release date: 'Perhaps the best 30th birthday present I could give Full Throttle was a real birthday' "Our official anniversary date was simply impossible."
Inverse · May 19, 2025 Thirty Years Ago, We Got The Best Biker Game Of All-Time ‘Full Throttle’ was a biker-noir odyssey helmed by one of gaming’s best studios
GamesRadar · May 3, 2025 Super Mario 64, a forgotten Dreamcast JRPG, classic Jet Li films, and more all inspired Tim Schafer while working on Psychonauts Everything from Final Fantasy 7 to the Nightmare Before Christmas played a part
Inverse · Apr 19, 2025 The Mind-Bending Masterpiece That's Been Secretly Influencing Games For 20 Years How ‘Psychonauts’ inspired a generation of gamers and designers alike.
Windows Central · Oct 17, 2024 "It's certainly a universe many folks here at the studio wonder about returning to," says Double Fine Productions when asked about making a sequel to the cult classic Brütal Legend Double Fine Productions celebrates the 15th anniversary of it's cult-classic action-strategy game, Brütal Legend, by looking back on its history and answering fans questions about plans for a potential sequel.
GamesRadar · Oct 17, 2024 Tim Schafer wanted to "compete" with classic D&D CRPGs like Icewind Dale by cranking up the fantasy in Brutal Legend: "Let's really exaggerate it" Double Fine's open-world genre-blender came from two unlikely sources
Metal Hammer · Oct 17, 2024 Brütal Legend developer “torn” about making sequel to Jack Black’s cult metal video game Tim Schafer of Double Fine Productions is conflicted on how to approach a second Brütal Legend title, given how the original controversially mixed genres
GamesRadar · Oct 17, 2024 "People ask about Brutal Legend 2 all the time and I'm torn about that" - Tim Schafer says he'd expand on the 15-year-old game's RTS bits for a potential sequel Double Fine looks back at the genre-blending open-world game
GamesRadar · Jul 28, 2024 Double Fine is making several "weird" games that "could never get accepted by a publisher," though some developers leave the door open for Psychonauts 3 The studio returns to smaller projects after Psychonauts 2 left some developers burned out
GamesRadar · Jul 9, 2024 Psychonauts 2 was designed as the "complete opposite" of an FPS, because Tim Schafer wanted players to leave levels in a better condition than they found them Double Fine co-founder Tim Schafer looked to action games and shooters when planning out Psychonauts 2's levels