
America loves cowboys so much, we even love them when they’re not cowboys per se. The tropes of American westerns transcended the genre long ago, and even after its spaghetti western heyday we still craved heroes who lived the cowboy lore. We love wide open space, plainspoken protagonists, and a black-and-white moral code that lets us tell the good from the bad from the ugly. So it's not a surprise that when one of gaming’s most iconic developers applied these tropes to one of our modern cowboys — an outlaw biker — something magical happened.
Released on May 19, 1995, Full Throttle stands as one of LucasArts’ most iconic point-and-click adventure games. Unlike its peers it wasn’t a game about mind-bending puzzles or a long, plodding adventure over dozens of hours. Instead, Full Throttle had a commitment to cinematic storytelling, a punk-rock aesthetic, and a pivotal role in the legacy of LucasArts’ creative heyday. As a narrative-driven, biker-noir odyssey helmed by Tim Schafer, Full Throttle captured a very specific slice of American counterculture while nudging the adventure genre toward something more emotionally resonant and visually ambitious.