Laid-off id Software artist says Microsoft is 'nuking the team into the dirt' and is now the size of a 'support studio' "This is what insanity and despicable corporate greed looks like," said another artist. PC Gamer · Jul 8
Report: The layoffs at Xbox's DOOM studio id Software are even worse than we thought — devs at Bethesda's Austin office have been hit, too A new report reveals that Microsoft's Xbox layoffs have hit DOOM dev id Software even harder than we first thought, with 136 workers cut from the studio. Windows Central · Jul 8
Doom’s legendary developer is forced to lay off 136 staff amid Xbox ‘reset’ id Software has been ripped and torn by layoffs. Destructoid · Jul 8
Rather than rip and tear id Software apart, Xbox should have put the FPS pioneers on Gears of War Xbox owns the most iconic shooter franchises in the world, which is why it needs a full-strength id Software now more than ever GamesRadar · Jul 8
Doom: The Dark Ages DLC lands to rave Steam reviews as id Software reportedly faces losing half its staff: "It may very well be the last piece of good Doom content that we ever get" "It's like Dark Ages and Eternal had a child," one fan says GamesRadar · Jul 8
John Romero Speaks Out After id Software Layoffs, Urges Preservation of Gaming History John Romero reacts to id Software layoffs, urges game preservation, and reflects on Doom's legacy amid Xbox's biggest restructuring. Player One · Jul 8
"We hope our pain was worth it": As Microsoft's Xbox layoffs axe half of id Software, one DOOM dev has a scathing message for anyone "celebrating" them Following Microsoft's mass Xbox layoffs that have resulted in half of id Software being cut, a DOOM dev has biting words for those "celebrating" them. Windows Central · Jul 7
Id Software veteran of over 20 years absolutely rips and tears into Microsoft after devastating layoffs: "XBOX decided half the team was no longer needed" "Just really sad" GamesRadar · Jul 7
John Romero has a private collection of "critically important" id Software history "including materials and assets that, as far as I know, id itself no longer has" Thank goodness someone does GamesRadar · Jul 7
How is id Software supposed to keep making DOOM after Xbox reportedly laid off half the studio? Reported Xbox layoffs have reportedly affected around half of id Software, prompting concerns over the future of DOOM, the studio's acclaimed id Tech engine, and whether the legendary FPS developer can continue operating at the same level. Windows Central · Jul 7
John Romero commiserates with ousted id devs as around half the studio reported axed, says he hopes someone is preserving its work like he did before he left "I know what it feels like to leave id while id goes on." PC Gamer · Jul 7
Doom developer id Software "is essentially dead," Duke Nukem 3D co-creator says after layoffs reportedly cut almost half of the studio George Broussard says Microsoft is getting "decent PR for being 'good guys'" by not shutting studios, but that these studios face new struggles GamesRadar · Jul 7
Doom creator John Romero praises the devs who carried on id Software's legacy as Microsoft reportedly lays off half of the studio: "The last few games showed real care, skill, and respect" Romero's own team had funding pulled – reportedly from Microsoft – a year ago GamesRadar · Jul 7
Bethesda boss says the company must focus on its "strongest franchises" as Xbox layoffs reportedly hit The Elder Scrolls and Fallout makers hard id Software has reportedly been gutted, too GamesRadar · Jul 7
PC Gamer · Jul 6 Bethesda Game Studios and ZeniMax hit hard by Xbox layoffs, says union ZeniMax Online Studios and id Software have survived the latest bloodbath at Microsoft, but it sounds like they've been cut deeply.
GamesRadar · Jul 6 Doom, Wolfenstein, and Quake will reportedly join Fallout and Elder Scrolls as Bethesda owner ZeniMax switches focus to its largest franchises amid Xbox restructure Doom and Quake developer id Software is reportedly facing "significant" layoffs
Destructoid · Jul 1 Doom: The Dark Ages takes you back to 1994 with classic levels added to its endgame—but that’s not all It's a pretty big DLC.
Dot Esports · Jun 30 John Romero wishes Sandy Petersen well, says 20M Doom players weren’t pirates John Romero and Notch push back on Sandy Petersen's piracy claims.
GamesRadar · Jun 29 Doom legend John Romero says the FPS game's 20 million shareware players "were not 'pirates' by default" and "history is messier than 'pirates killed the companies'" John Romero's about to hope you're doing well
PC Gamer · Jun 24 John Carmack apologizes after Sandy Petersen says 'Quake ruined id Software,' and for once John Romero doesn't tell Sandy he's wrong Three of the principals from the early days of id Software shared some faintly maudlin but ultimately uplifting reminiscences from those long-ago days.
Tom’s Hardware · Jun 22 Quake changed gaming forever 30 years ago today — seminal title established online multiplayer culture and made 3D graphics accelerators essential PC components On this day in 1996, id Software unleashed Quake on the unsuspecting public. The game’s influence is difficult to overstate, with its pioneering 3D engine inspiring the first wave of 3D accelerator PC expansion card purchases, the establishment of online multiplayer competitive culture, and much more.
PC Gamer · Jun 19 Bobby Prince, the legendary composer behind Doom and Wolfenstein 3D, has died Prince helped define the sound which characterized the early FPS, as well as classic PC games like Catacomb 3-D.
GamesRadar · Jun 7 Hell freezes over in Doom: The Dark Ages - Revelations, the shooter's first expansion coming this July With a sick new spear
PC Gamer · May 20 In the early 1990s, Doom was famously installed on more PCs than Windows itself—but how many was that, actually? Re-examining an old quote from Valve's Gabe Newell reveals a big gap in what we know about Doom's popularity.
Metal Hammer · May 20 “I played Doom before I was even into metal. A lot of my love of thrash comes from slaying beasts in Doom”: How Doom and its iconic soundtrack converted the next generation of metalheads The 1993 shoot-’em-up was wildly violent and hugely successful. Thanks to Bobby Prince’s awesome soundtrack, it was also beloved by the metal crowd.