Few people are madder at Microsoft for its mishandling of id Software than Michael Maynard, a game developer of over 40 years, and id veteran of 21 years, who was caught up in heavy layoffs which hit the studio as part of widespread Xbox cost-cutting. Maynard's story demonstrates the institutional knowledge that's being sacrificed in the name of spreadsheets, with multiple studios gutted to the point that they're unrecognizable if not outright closed, and his criticism echoes the pain and fury heard around the industry.
"Big day today at Id Software!" begins a LinkedIn post from Maynard (all emphasis caps his). "We produced arguably THE BEST first person action games, in the entire industry. DOOM, DOOM: Eternal, DOOM: The Dark Ages. The [quintessential] modern trilogy of first person action!