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PC Gamer
PC Gamer
Andy Chalk

John Carmack apologizes after Sandy Petersen says 'Quake ruined id Software,' and for once John Romero doesn't tell Sandy he's wrong

Composite image of John Carmack, Sandy Petersen, and John Romero.

The 30th anniversary of Quake recently passed by—June 22, 2026 was the day—and of course there were acknowledgements, salutes, and celebrations a-plenty, as you'd expect for such a groundbreaking, influential, and enduring game. But it also got a couple of the driving forces behind it reflecting on those days rather more deeply, and as sometimes happens when youthful memories come to the surface, they got pretty deep into their feelings.

Quake co-designer Sandy Petersen, who joined id Software in 1993, got the ball rolling, writing bluntly on X that "Quake ruined id Software." He said Quake "is an amazing feat of art, programming, and design," and credited everyone on the development team for doing "a brilliant job, fulfilling tasks just right." But, he added, the workload was intense, "and I think it broke us spiritually."

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