Former Bethesda lead is sceptical of The Elder Scrolls' return to 'fiddly stat sheets', even in the face of Baldur's Gate 3's success No fuss with your roh-dah. PC Gamer · Oct 21, 2024
Skyrim lead says Bethesda was knocked back by furious response to Oblivion Horse Armour DLC, but it sold 'millions' anyway: 'You're all making fun of it and yet you buy it' Yup, sounds about right for a massive videogame controversy. PC Gamer · Oct 17, 2024
"You're all making fun of it and yet you buy it": Skyrim and Oblivion vet on Bethesda's horse armor, and how the dev "didn’t know what the hell it was doing at the time" He has a point GamesRadar · Oct 16, 2024
Skyrim lead admits "Bethesda games could have a higher degree of polish", but some jank "could be forgiven" because of how much you can do in the RPGs "Having an NPC run in place in front of a wall for a little while became acceptable because of the 17 things you could do with that NPC" GamesRadar · Oct 15, 2024
Skyrim's lead designer admits Bethesda games lack 'polish,' but at some point you have to release a game even if you have a list of 700 known bugs I say: Embrace the bugs. PC Gamer · Oct 15, 2024
Lead Skyrim designer argues that Bethesda's primeval Creation Engine is 'perfectly tuned' to the studio's needs, so an Unreal switcheroo probably isn't in the cards I think he's on the money. PC Gamer · Oct 12, 2024
Skyrim lead designer says Bethesda can't just switch engines because the current one is "perfectly tuned" to make the studio's RPGs The engine is suited for "the kinds of games that Bethesda makes" GamesRadar · Oct 11, 2024
Former Skyrim developer outlines what The Elder Scrolls 6 needs to ensure it's a good sequel - and what Starfield stripped from Fallout 4 "A sequel also has to have something new" GamesRadar · Sep 22, 2024
Former Elder Scrolls dev says Todd Howard would sometimes work on "two dozen" projects at once and is the face of Bethesda partly because he's "incredibly photogenic" Bruce Nesmith expects it'll be "many, many more years" before Todd Howard retires GamesRadar · Sep 18, 2024
Skyrim lead designer says it will be 'almost impossible' for Elder Scrolls 6 to meet fan expectations: 'Marketing departments just put their heads in their hands and weep' Bruce Nesmith, who left Bethesda in 2021, knows a thing or two about rising expectations. PC Gamer · Sep 18, 2024
Skyrim and Starfield veteran says it's "almost impossible" for The Elder Scrolls 6 to meet expectations It's a high bar to clear GamesRadar · Sep 18, 2024
Ex-Bethesda Employee Reveals the Biggest Problem With 'Starfield' 'Starfield' could have focused on just two dozen star systems, and maybe it should have. Inverse · Oct 31, 2023