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PC Gamer
PC Gamer
Joshua Wolens

Skyrim's lead designer admits Bethesda games lack 'polish,' but at some point you have to release a game even if you have a list of 700 known bugs

A man in robes stands in green water.

I'm no fortune teller, but I can already pretty much guarantee a few of the features you'll find in The Elder Scrolls 6. First up, picking up any item on any surface will cause every item surrounding it to levitate a few millimetres in the air. Second, your companion will at some point jumpscare you by offering you some trash in the middle of battle. Third, land swimming.

I know this because those kinds of minor bugs and weird behaviours have been a staple of Bethesda games from Oblivion onwards. They've all drawn criticism for it, too, and not just from us lot in the peanut gallery. In fact, Skyrim's lead designer Bruce Nesmith is the most recent notable name to cop to Bethesda games' jankiness in a chat with Videogamer.

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