How Switch 2 made Donkey Kong Bananza possible – for a surprising reason It's not only the detail – it's the destruction, developers say. Creative Bloq · Jul 17, 2025
"It must have been an absolute nightmare for the programmers": Nintendo explains Donkey Kong Bananza's voxel tech and why it doesn't look like "stacked cubes" like Minecraft or Hytale "We were able to craft Layers that feel truly unique to this game" GamesRadar · Jul 16, 2025
Nintendo says it out loud: 60 FPS is king – 30 FPS "couldn't fully capture" Donkey Kong Bananza, which really shows the Switch 2 difference in a new side-by-side with the old Switch 1 build Switch 2 brings Nintendo up to speed with frame rates other consoles had years ago GamesRadar · Jul 15, 2025