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GamesRadar
GamesRadar
Technology
Scott McCrae

"It must have been an absolute nightmare for the programmers": Nintendo explains Donkey Kong Bananza's voxel tech and why it doesn't look like "stacked cubes" like Minecraft or Hytale

DK punches through gold Banandium chunks in Donkey Kong Bananza.

Donkey Kong Bananza's developers have explained the game's voxel tech, with the game's director saying building it "must have been an absolute nightmare for the programmers."

In case you missed it somehow, Donkey Kong Bananza is all about destruction. DK can punch through the planet, tear chunks of earth out the ground to smack enemies with and cause copious amounts of demolition. This is so integral to the game that the developers transitioned it to Switch 2 when they realized they couldn't capture the full scale of this destruction on the original console.

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