Super Meat Boy 3D has no vibe The move to 3D feels pretty good in the hand, but the original's distinctive visual qualities are emphatically lost. PC Gamer · Mar 31
I didn't think it could be done, but Super Meat Boy 3D's Steam next fest demo proves Team Meat's masocore platformer translates to 3D shockingly well Mr Meaty returns GamesRadar · Feb 24
"What else are we going to do, another f***ing platformer?": Mewgenics took 15 years to dominate Steam, but its secret sauce was cooked up in just 2 weeks Interview | Edmund McMillen and Tyler Glaiel's roguelike hit was a long time coming GamesRadar · Feb 17
'I told you so!': As Mewgenics roars past 250,000 copies sold in less than a day, Edmund McMillen says 'I knew this game would eventually see the light of day, and I knew it would be my best work' Looks like that 14-year wait was worth it. PC Gamer · Feb 11
'We have made back our development budget after 3 hours': Mewgenics explodes to number one Steam seller 14 years after its announcement Mewgenics' warm welcome wasn't always a certainty. PC Gamer · Feb 10
The big Super Meat Boy 3D interview: New perspective, an extra dimension, and the Mario element Sluggerfly's Christian Patorra provides valuable insight. Destructoid · Aug 20, 2025
Super Meat Boy 3D uses Unreal Engine 5 and a Mario twist to evolve the classic 3D platformer indie studio Sluggerfly takes on its toughest challenge yet. Creative Bloq · Jul 28, 2025