
My Steam Next Fest demo of choice has been Super Meat Boy 3D, which is a concept I never expected would work out.
Before making two of the best roguelikes of all time in The Binding of Isaac and Mewgenics, Edmund McMillen was known for creating Super Meat Boy alongside Tommy Refenes, a platformer that helped popularize the "masocore" subgenre, even if it has roots in Mario hacks and the likes of I Wanna Be the Guy and the game's flash predecessor Meat Boy. McMillen has since left Team Meat, but Super Meat Boy persists as the studio has continued the franchise.