Almost 20 years later, Arkane's founder says he understands why Valve cancelled the Ravenholm game that never was: 'It all came down to the economics' "We grew up and got a little bit more mature about it." PC Gamer · Aug 27
When Valve killed its Ravenholm game, Arkane founder says "we did not understand" its thinking: "It all came down to the economics behind Half-Life 2 and how the DLCs were selling" "It took us a decade to move on from the pain of the Ravenholm project" GamesRadar · Aug 25
'The last time I liked everything about a game was probably Baldur's Gate 3': Raphael Colantonio, co-founder of Arkane Studios, talks us through the games installed on his PC Lovecraftian misadventures, cat-breeding tactics games and, of course, Thief. PC Gamer · Jul 26
'Regarding Arkane… how much?' — Xbox is falling apart and as thousands more are hit with layoffs, I think it's time for someone to save the Dishonored and Marvel's Blade developer before it's too late As Xbox hits thousands more workers with layoffs, I'm desperately hoping that Arkane Studios will be saved. TechRadar · Jul 7
Dishonored dev defends loading screens: 'I actually have a soft spot for all that' And also brings up an Evil Dead severed-hand scene cut from the final game. PC Gamer · Jun 15
Arkane was 'devastated' by its cancelled Half-Life 2 Ravenholm game, but the masterclass it got from late visionary artist Viktor Antonov 'was pivotal to what would become Arkane later' He "trained us in all of their practices". PC Gamer · Apr 7, 2025
Dishonored and Prey's director says 'I could see myself working on Dishonored 3 right now' but the chances of that happening is in the realms of 'science fiction' "I had a document about Dishonored 3." PC Gamer · Apr 6, 2025
31 years after working on the original System Shock, Arkane founder gave up on the 2023 remake because it was "too hard" "I got stuck in the cyberspace" GamesRadar · Apr 4, 2025
"That was not going to work for Valve": Canceled Half-Life spinoff game Ravenholm was "great, frankly," says Arkane founder, but it couldn’t survive under Valve's "very clear business plan" Ravenholm didn't stand a chance GamesRadar · Apr 4, 2025
Viktor Antonov, the visionary artist who defined Half-Life 2 and Dishonored, has died Antonov also consulted on Doom 2016 and Fallout 4. PC Gamer · Feb 16, 2025
Raf Colantonio can’t stop making first-person immersive sims: 'Weird West was a sidestep' "My people are always going to try to do 10,000 polys for a face." PC Gamer · Dec 18, 2024
Redfall is the first Arkane game we don't like—what happened? Arkane changed, but we changed too. PC Gamer · May 10, 2023
Deathloop exists because Dishonored 3 ain't happening Oh for a time travel device… PC Gamer · Apr 21, 2023
Deathloop started as a "small game" stopgap instead of Dishonored 3 Arkane chose Deathloop over Dishonored 3 GamesRadar · Apr 20, 2023