
Weird West is an immersive sim like no other. It's played with an isometric camera, for starters—deliberately evoking the tactical bird's-eye view of 1997's Fallout, even as it delivers on the slick, malleable action and witchy vibe of Dishonored. It was a project that put clear water between the games Raphaël Colantonio had directed at Arkane, the company he founded, and the new indie venture he'd dubbed WolfEye Studios.
Then Weird West's systems designer, Joe Wintergreen, hacked together a mod that let you play in first-person. And it felt right. "It felt a little bit like… failure isn't the word," Colantonio says. "I was a little disappointed at how excited we were to see the game in first-person." WolfEye got behind Wintergreen's efforts—asking him to spend a couple of weeks polishing up the mod for release. And now, the studio is working on a new first-person immersive sim—an Arkane-scale game set in alt-history America which, in Colantonio's words, will make fans of Dishonored and Prey happy.