WoW's revisiting old zones for Midnight and The Last Titan because not every story 'has to be told within the context of a new continent' "Or island or liminal space. Wherever we're going." PC Gamer · Feb 23
WoW Midnight's Prey system is a "don't AFK mode" on its nastiest difficulty, says Blizzard dev who was "surprised" to learn "players really liked being ambushed" Be careful where you park your World of Warcraft character when the next expansion comes out GamesRadar · Feb 22
WoW dev was surprised that players 'like being jumped' by the upcoming Prey system—even on its hardest difficulty, where 'going AFK might get you killed' "Players really liked being ambushed." PC Gamer · Feb 20