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GamesRadar
GamesRadar
Technology
Iain Harris

WoW Midnight's Prey system is a "don't AFK mode" on its nastiest difficulty, says Blizzard dev who was "surprised" to learn "players really liked being ambushed"

World of Warcraft: Midnight.

The early findings of World of Warcraft's new Prey system – coming in the Midnight expansion due to launch next month – are in, and Blizzard is happy to report that a lot of you "really liked being ambushed." Hooray.

If you've played Middle-earth: Shadow of Mordor, then the idea behind the Prey mechanic is pretty easy to understand. You opt in, and the race is on between you and a big bad to see who can knock the other over first. Eventually, the two of you will square off in a one-on-one bout, at which point you'll hopefully win. It'd be embarrassing if you didn't.

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