Dispatch leads say the Clair Obscur: Expedition 33 team's shout-out at the Golden Joysticks "means so much," and "I've never had a game make me cry so quickly before" It's always nice when everyone gets along GamesRadar · Nov 27, 2025
Clair Obscur: Expedition 33 lead uses award win to say play Dispatch, a superhero comedy from ex-Telltale devs with The Boys vibes: "It's very very cool and has a very good story" Dispatch's first season just ended GamesRadar · Nov 21, 2025
Clair Obscur: Expedition 33 lead says "cult classic" Xbox 360 JRPG from Final Fantasy creator is "one of the best games of its kind" and "the last game that made me cry" Hironobu Sakaguchi himself was involved in Lost Odyssey GamesRadar · Nov 18, 2025
Clair Obscur: Expedition 33 is only 85% of its creative director's original vision for the French JRPG, and he "would have loved" to do more with a specific fan-favorite character Justice for Esquie is "something that we might want to do later," says Sandfall Interactive lead Guillaume Broche GamesRadar · Oct 13, 2025
Sandfall says Clair Obscur: Expedition 33 winning GOTY "isn't something we aim for," and even though it would be a "nice little bonus," it's rooting for Megabonk Clair Obscur director Guillaume Broche can't stop playing Megabonk: "Help me!" GamesRadar · Oct 11, 2025
Clair Obscur: Expedition 33 director says "there are still a few" secrets players have yet to find in the JRPG "Maybe they have been found, but I haven't seen anything about it" GamesRadar · Oct 10, 2025
Clair Obscur: Expedition 33 studio's next game won't necessarily be an RPG: "We don't want to be constrained by story, art style or gameplay" "We just want it to feel authentic, and made with love" GamesRadar · Oct 9, 2025
Clair Obscur: Expedition 33 director wants the French RPG to be open to interpretation, but thinks "we failed as writers" if you don't connect to its cast as humans Guillaume Broche nudges players in the right direction GamesRadar · Oct 9, 2025
Clair Obscur: Expedition 33 director says AAA-sized "scope and budget" might have made it worse, actually, because "not artificially padding out the game time excessively" was key to the RPG's success It could've created "a less engaging game for our players" GamesRadar · Oct 8, 2025
Clair Obscur Expedition 33 devs are 'working on a big thank you update' which'll include a new location, boss battles, and 'highly requested' quality-of-life improvements Whees and whoos are good. PC Gamer · Oct 8, 2025
Clair Obscur: Expedition 33 devs say "being recognized in Japan" is "very personal to us" after making a game "inspired by so many incredible JRPGs we grew up with" "We could not be more grateful" GamesRadar · Sep 23, 2025
Clair Obscur: Expedition 33 was inspired by JRPG greats like Final Fantasy, but its director loves gaming because of an old-school 1988 beat 'em up Guillaume Broche says, in Paris, games were for nerds GamesRadar · Sep 8, 2025
'This is not the end of the Clair Obscur franchise' – Expedition 33 director says there are more stories to tell Sandfall Interactive has confirmed that Clair Obscur: Expedition 33 is the first game in a new franchise. TechRadar · Aug 28, 2025
Clair Obscur: Expedition 33 lead says the RPG went up against "one of the biggest remasters" with Oblivion Remastered – but it worked out: "I feel like it makes us even more deserving in a way" Sandfall Interactive's game launched 2 days after Bethesda's own GamesRadar · Aug 28, 2025
PC Gamer · Aug 27, 2025 Clair Obscur: Expedition 33 director adds another DLC teaser to the pile: 'We may be cooking' Just tell us already!
Windows Central · Aug 27, 2025 Possible Clair Obscur sequel or DLC teased — to the surprise of no one, Expedition 33's creative director says, "This is not the end" Clair Obscur: Expedition 33's creative director has alluded to more being created for the popular RPG. This isn't surprising to me, but I do wonder where the story will go from here.
GamesRadar · Aug 27, 2025 Clair Obscur: Expedition 33 devs denied DLC plans, but now the French JRPG's director admits that may have changed: "We may be cooking" Yes, chef
Destructoid · Aug 27, 2025 Expedition 33 is just the beginning of the Clair Obscur journey, game director says Tomorrow comes.
GamesRadar · Aug 27, 2025 Clair Obscur: Expedition 33 lead says the hit French JRPG is just "one of the stories that we want to tell in this franchise," but thinks "the only way" to succeed "is to ignore the first game completely" "We have to find this place of sincerity and authenticity again," says Guillaume Broche
PC Gamer · Aug 10, 2025 'The prejudice against turn-based RPGs isn’t completely gone': despite Clair Obscur: Expedition 33's massive success, its director reckons real-time action games still have an easier time But this isn't why Clair Obscur has a parry system, honest.
PC Gamer · Aug 8, 2025 Clair Obscur: Expedition 33's director had 2 scrapped scenes from the game's ending, gives props to mocap actors who 'saved' it at the last minute "It was just a thousand times better."
GamesRadar · Aug 7, 2025 Clair Obscur: Expedition 33's possible endings aren't particularly cheery because the French JRPG's creative lead likes "really sad stories" and wanted to give players "an impossible choice" But it also gives players the chance "to finally take things in their own hands"
GamesRadar · Aug 5, 2025 Clair Obscur: Expedition 33 lead says "prejudice against turn-based RPGs isn't completely gone," even if fellow JRPGs like Persona and Dragon Quest sell millions of copies "I could talk about the prejudice forever"
PC Gamer · Aug 4, 2025 'I’d prefer working as a small team'—Clair Obscur: Expedition 33 devs think their studio is 'just the right size', with no real plans to expand it yet Ah yes, the goldilocks method.
GamesRadar · Aug 1, 2025 Clair Obscur: Expedition 33 studio is "just the right size" for a "full-priced turn-based RPG," so don't expect its success to lead to AAA ambitions: "I'd prefer working as a small team" Sandfall Interactive is happy as it is