Get all your news in one place.
100's of premium titles.
One app.
Start reading
PC Gamer
PC Gamer
Lauren Morton

You can just bypass Fable's reputation system with enough gold, which seems like a waste of its 'complex, nuanced, take on morality'

At last, the Fable reboot has shown off a lengthy 30 minute gameplay demo touting the word cloud-style reputation system that'll decide whether its 1000+ NPCs laud or heckle you as you traipse through their peasant hamlets. Every character has their own values and every decision you make has consequences! Unless you have enough gold, Playground Games is quick to reassure us, because then you can just pay for a new reputation.

Fable's gameplay demo starts off with a lot of things that I—an RPG and life sim fan with a fondness for systems and strategy—am really liking the sound of. All sorts of actions have an impact on your adjective-based reputation. Sparing someone's life makes you "merciful" in the eyes of the settlement you're in, and doing so by negotiating makes you "shrewd" while dropping a ton of cash on fancy clothes increases your reputation for being "rich" and firing random arrows in town makes you "reckless."

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.