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TechRadar
TechRadar
Aleksha McLoughlin

What the next generation of FSR, XeSS, and DLSS means for the future of PC gaming

DLSS 5 being used in Resident Evil Requiem.

The PC gaming landscape has changed dramatically in the last handful of years. We've seen the slow and steady move away from native (purely rasterized) performance and onto the crutch of AI-powered upscaling technology. Whether Nvidia DLSS, Intel XeSS, or FSR 4, Multi-Frame Generation, or "fake frames", have become a core part of the experience.

It doesn't really matter how powerful the best graphics cards are anymore, as AI-powered upscaling has shifted the playable performance expectations across the board. We see this as standard in the system requirements for today's demanding PC games; it's a huge asterisk that developers use to claim otherwise unheard of FPS in intensive software.

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