
After weeks of mounting speculation regarding studio closures and redundancies, French video game publisher Ubisoft officially announced on Wednesday a sweeping reorganisation of its corporate structure. The company is pivoting to a decentralised model, dividing operations into five distinct 'Creative Houses,' each specialising in specific genres.
The restructuring has resulted in the immediate cancellation of six titles currently in development, most notably, the long-awaited remake of Prince of Persia: The Sands of Time. In addition to this high-profile casualty, Ubisoft has discontinued work on four unannounced games and one mobile title, citing a failure to meet 'enhanced quality' and portfolio prioritisation criteria.