
Teenage Mutant Ninja Turtles: Tactical Takedown proves that beyond being able to rock almost any tone and visual aesthetic, the turtles with attitude can lend themselves to almost any genre. TMNT: Shredder's Revenge is an all-timer beat 'em up. They're incredible as fighters in Injustice 2. They've even landed in Call of Duty more than once. But developer Strange Scaffold's strategic take on the turtles is already one of the best TMNT games as far as I'm concerned, after spending a couple of hours with the Steam Next Fest demo.
Strange Scaffold is an eclectic indie game dev titan known for punk, rough-and-ready, mechanically rich cult classics such as I Am Your Beast (one of the best shooters of 2024), El Paso, Elsewhere (Max Payne with Vampires), and Clickolding (the most cursed clicker game on the market). Working on a licensed game is unusual for the studio, but, then, when have they ever been usual?