
Hades 2 dev Supergiant Games changed its hit roguelike's true ending last year following fan feedback, and while the studio's creative director Greg Kasavin notes that "there's something about story that seems immutable," at the end of the day, it was quite a fitting thing to alter given that it's based on Greek mythology.
Kasavin previously told us that the "post-launch patch was created in response to player feedback," but he's now elaborated on that even further in an interview with GamesRadar+ ahead of the 2026 BAFTA Game Awards. Acknowledging that Hades 2 was the most highly reviewed game of 2025, the Hades 2 writer notes that "in general, people loved" the roguelike. However, some early-access players "weren't happy with how it ended," and "they made that clear."