
Developer id Software revealed Doom: The Dark Ages at the Xbox Games Showcase with a sizzling debut trailer, and a couple of the new weapons have left something of a lasting impression. Speaking at Summer Game Fest, studio creative director Hugo Martin says the studio set out to "make the weapons feel like the most powerful you've ever held in a Doom game, like that Skull Crusher you saw in the teaser."
That's a great place to start, because a gun you need to feed with skulls is so Doom it hurts. So, what's behind the name? Martin has a pretty simple answer: "It's called the Skull Crusher because it crushes skulls," he chuckles. Naturally, that wasn't the only weapon that stole the spotlight at reveal – how about the shield with a chainsaw blade wrapped around its outer edges?