
For the cover story of PC Gamer's upcoming print issue #408 (#396 for those of us in the US), I had the chance to talk to Doom: The Dark Ages game director Hugo Martin and producer Marty Stratton about the upcoming FPS. One thing I just had to ask about was that utterly nasty gun from the trailers: The one that's constantly shoving skulls into a woodchipper and blasting the shards downrange.
"That gun started out as the Bonecrusher, and then I think, through conceptual development, became the Skullcrusher," Martin said. "It does exactly what you think it does. It's kind of a spread minigun that you could also turn into a long range minigun."