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GamesRadar
GamesRadar
Technology
Dustin Bailey

Subnautica 2 tries to be more like Alien: Isolation than Silent Hill 2, which is why the leviathans are invincible now

A man looks horrified as he sees a deep-sea creature with many eyes in a cinematic trailer for Subnautica 2.

Previous Subnautica games let you take down the ocean's biggest predators if you were willing to spend enough resources and firepower on the job, but Subnautica 2 makes them effectively invincible. As game design lead Anthony Gallegos explains in a new interview, that design decision is connected to developer Unknown Worlds' desire to create less violent games, but the real impetus was a desire to be a little less Silent Hill 2 and a little more like Alien: Isolation.

"We knew that these would not necessarily be universally popular decisions," Gallegos says, in an interview with MinnMax, commenting on making the Subnautica 2 leviathans invincible. "Though I think that people have a little bit of a misunderstanding of why we made some of those decisions."

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