Get all your news in one place.
100's of premium titles.
One app.
Start reading
GamesRadar
GamesRadar
Technology
Jordan Gerblick

Starfield design lead says the space RPG is "in a lot of ways" the "hardest thing Bethesda has ever done" and also "the best game we've ever made"

The Oracle station in Starfield Shattered Space.

Starfield design director Emil Pagliarulo knows the sci-fi RPG isn't "everyone's cup of tea", but he still reckons it's one of Bethesda's most ambitious projects as well as its best in a lot of ways.

We sat down with Pagliarulo ahead of Starfield's first story expansion, Shattered Space, and he explained how Bethesda views its new IP in relation to its more established and, let's be real, beloved franchises like The Elder Scrolls and Fallout. He first joked that making Starfield taught him that "fans really, really, really want Elder Scrolls 6", but then he went into a more earnest answer about Starfield's successes.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.