
Star Wars Outlaws creative director Julian Gerighty says the upcoming open-world game won't follow in the footsteps of modern Assassin's Creed titles as a "200 or 300-hour epic unfinishable RPG."
Speaking with our friends at Edge Magazine earlier this month, Gerighty said that a "crude analogy" would put the average Star Wars Outlaws planet at around the size of "two to three zones" in Assassin's Creed Odyssey. He added that Outlaws is not taking the "epic 'the whole of England recreated' approach" we saw in Assassin's Creed Valhalla, and that the game will be "manageable in size for both the player and developer at Ubisoft Massive."