
I didn't foresee spending almost 50 hours with Schedule 1 earlier this year, and I'm a tad embarrassed by how much of that I accumulated in just a couple of weekends. It was the go-to for my friends and I in early April, and then we just… fell off hard.
The 50 hours playtime in just a short window probably explains why we stopped, but Schedule 1's biggest point of friction starts to show when you really beef up your drug dealing infrastructure. And well, that's the problem—there is no friction. At least nothing beyond the same handful of obstacles the game introduces early on. Outside of a few annoying cops standing around on street corners, there's not much to worry about despite your status as a kingpin.