
The end of last month saw the arrival of Saros, the grim sci-fi follow-up to Returnal from Housemarque. Another tough-as-nails roguelike, some sales data reveals it's not launched quite as strongly as its predecessor, but that's partly due to the current lay of the land.
On Twitter, Rhys Elliott, head of market analysis at Alinea Analytics, gives a bit of insight into the game's performance thus far. He estimates it's sold over 300,000 copies in two weeks, almost a third of which were pre-orders, generating over $22 million in revenue.