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GamesRadar
GamesRadar
Technology
Scott McCrae

Pragmata's initial internal feedback called devs "incompetent at level design" and "unable to make compelling puzzles" during the difficult development of Capcom's sci-fi shooter

Pragmata Diana hacking in the Shelter with her arm outstretched.

Pragmata developers have shared stories of the game's tumultuous development, with some particularly brutal internal criticism coming to light.

Pragmata was one of the first games unveiled for the PS5 back in 2020, and considering it only released a couple of months ago, it's safe to say that development was a bit troubled. Thankfully, it was all for the best as Pragmata is one of the most beloved games of 2026 so far and has gone down a hit with players, enough that Capcom is already considering moving forward with it as a series.

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