
Nintendo has always appealed to more casual gamers. From easy-to-understand games like Wii Sports, which introduced many older players to the hobby in the 2000s, to the cutesy appeal of characters like Kirby for younger audiences, there’s something for everyone in Nintendo’s deep catalogue of franchises. And that will continue with the Switch 2, which just got an official release date and price.
With the Switch 2, Nintendo’s age-old philosophy of appealing to players old and new played a big part in why the company is packing in its most hotly anticipated launch title with the console instead of capitalizing on its popularity by selling it separately: accessibility. Nintendo’s head of gaming software product development Nate Bihldorff tells Inverse that the series’ balance of depth and approachability played a significant role in the decision.