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GamesRadar
GamesRadar
Technology
Oscar Taylor-Kent

Monster Train 2 review: "A truly first class ride through deckbuilder roguelike heaven, and I'm already going off the rails"

Selecting the Begone card in Monster Train 2.

Monster Train 2 is gloriously more in just about every way that matters. More decks of cards. More rules to play with. More effects to stack on top of each other. Wreaking more havoc against those who oppose the monster army you assemble into a frightening force each round. Coal has been piled high on the furnace of one of the best roguelike deckbuilders in the business to create a truly devilish sequel that's tremendously fun to play around with, and features so many options there's always something new to grab my attention.

Yet, while Monster Train 2 certainly deserves that gloriously curved sequel number, this followup is really more of a Super Monster Train in the tradition of retro classics. Everything I loved about the original Monster Train is intact while feeling incredibly evolved. This is the kind of sequel that supersedes the original to the point where I'm not sure there's any point in returning – that first excursion now feels like it was merely laying down the tracks for this well-forged locomotive.

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